Patch notes for A2:
- Changed routes between A and B- Changed routes between B and C
- Redesigned point A
- Changed spawn location at point C
- Added more signage
- Added more pickups
Currently I feel like there's a bit more I can do with the bases and flank routes. I feel like currently a lot of the space's players move through are too tight. If this new version doesn't play any better than the old one, I have a few ideas on how to better fix it but it'll require a ton of retooling the layout.
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