A few custom cards I made in 2024 based on the game F.E.A.R for Lorcona. I remember them being fun but a bit over-costed maybe.
Thursday, March 12, 2026
Sunday, February 22, 2026
Last Flag - Beta Feedback
I've been playing the beta for Last Flag; a PVP, MOBA-esce, third person shooter, with the main gamemode being CTF where players hide the flag at the start of the round. I think the overall concept is interesting, but the gameplay feels bad.
Currently the biggest issue is combat and movement feeling very stiff. This gameplay clip presents a lot of the issues I'm having.
Another issue is shown towards the end of the clip, I try to jump up onto a ramp and end up falling because I hit the corner of the upper platform. I technically completely missed the jump, but I missed it by such a small margin that it feels bad. Theres a disconnect here between player action and expectation. Having players be able to mantle ledges fixes edge cases like this and makes the game feel more fluid.
Deadlock is a pretty good example of really fluid and satisfying movement, and while I think a lot of it is a bit too vertical for something like Last Flag, there are aspects that could be taken that'd make the game feel more fun.
Also, this is super subjective, but I hate Last Flag being set in a wacky violent gameshow. It gives some justification for there being an announcer commentating game actions, but the idea is just so overdone. It feels very 2015 and I really think it's a trend that needs to die off.
Monday, January 26, 2026
Oldwood
Here's a few screens from a CTF map I did last year for Christmas. The artpass was done super-fast so I didn't really save any in dev screenshots, might come back and polish it up some more later this year.
Workshop Link if you want to check it out.
Wednesday, June 11, 2025
TF2 2025 Summer Map Predictions
These are my predictions for maps to most likely get into the TF2 Summer update.
Here are the links to the individual Workshop pages.



