Tuesday, September 28, 2021

Koth_Blackwater_a2

 Started working on this a few days ago and just got it playtested for the first time today. Currently it's issues are:

1. Point Building needs to be widened. It's also very easy for engineers to set up and hold.

2. Rotation to get to the high ground feels tedious, streamline the way to get up there.

3. Staging area before the point isn't built up well, it doesn't feel like a place where fights are supposed to happen.

4. It feels too easy to walk into the enemy team's spawn on accident. The staging area needs to be separated from the spawn better.

Currently still trying to figure out how to fix these issues, I have a few ideas but most of them require major layout changes to the spawn sections and side routes.

The next post I make on this project will probably go over what's changed and whatever issues it may have then. Here's a few screenshots of the current version below. Also, this version and any future version can be found here for download.




Thursday, September 23, 2021

Railway Ported

 Finished porting Railway to Trouble in Terrorist Town on Gmod. Check it out here if you'd like and please give it an upvote.

Here are a few screenshots from it.







HL2DM WIP 2

 Did some more fleshing out of this court yard area and have begun creating the interior spaces. Despite everything being so early on I think I've made it connected in a way that doesn't feel weird or forced. It doesn't feel like something exist just to lead to somewhere else.






Tuesday, September 21, 2021

HL2DM WIP 1

 New wip I've been working on inspired partly from playing Deathloop. Want to have a bunch of natural verticality in this with players running across rooftops and pipes and stuff. Currently working on fleshing out some of these outside spaces before I do the interiors.





Thursday, September 2, 2021

Monkey Trouble

 I kinda forgot about this, but for Realm's Deep 2021 I created a Super Noah's Ark 3D level pack called Monkey Trouble. It totals 6 levels in all with 2 being secret levels and a custom soundtrack from the game Prodeus. I also created a download page for it which can be found here.

Here are also a few screenshots from it. 




Creating this was pretty fun and I'd like to go back and create something more extensive. Maybe a Christmas mod where you plays as Santa? Not sure yet.