There are just some screenshots I'm uploading here for my portfolio page.
Friday, January 21, 2022
Monday, December 13, 2021
Unreal Engine Logos
Tuesday, September 28, 2021
Koth_Blackwater_a2
Started working on this a few days ago and just got it playtested for the first time today. Currently it's issues are:
1. Point Building needs to be widened. It's also very easy for engineers to set up and hold.
2. Rotation to get to the high ground feels tedious, streamline the way to get up there.
3. Staging area before the point isn't built up well, it doesn't feel like a place where fights are supposed to happen.
4. It feels too easy to walk into the enemy team's spawn on accident. The staging area needs to be separated from the spawn better.
Currently still trying to figure out how to fix these issues, I have a few ideas but most of them require major layout changes to the spawn sections and side routes.
The next post I make on this project will probably go over what's changed and whatever issues it may have then. Here's a few screenshots of the current version below. Also, this version and any future version can be found here for download.
Thursday, September 23, 2021
Railway Ported
Finished porting Railway to Trouble in Terrorist Town on Gmod. Check it out here if you'd like and please give it an upvote.
Here are a few screenshots from it.





