Super rough draft of a swamp map I'm working on, it's going to be an attack defense map with 3 points. I was going to do spooky dark theming and try to get it out for Halloween this year, but I decided it's not worth hard rushing it out; I can shift it pretty easily for summer though.
I've already had one playtest that went pretty rough, first point is heavily defender favored and pretty unfun to push into. Partly because limited options for attackers while pushing into it but also due to defender spawn being way too close.
Besides some awkward spots I think I'm mostly happy with everything besides last. Last is very uninspired feeling, also not sure how to theme it into something more fun. Going to be some work.
![]() |
| First point |
![]() |
| Second point connector |
![]() |
| Second point |



