It's starting to look a bit better now. Got some nice semi-green lighting and made the place look more dirty. There still are a few rough spots that i'd like to patch up, namely the displacement work. I'd also like to try and add more pipes going about, maybe I'll make my own since CS;GO's are all too clean looking for what I want.
I am NOT looking forward to making a radar thing for this map, I have a feeling that that's going to be the most complicated thing I do with this map. Hopefully that part wont kill it with procrastination.
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