Thursday, April 30, 2020

de_Metal WIP




Started off as a HL2: Deathmatch map but I decided would work better for CS:GO as a 1v1 / 2v2 defuse map. I'm thinking of having the ceiling and upper walls be filled with func_rotating gears but I need to make a proper brushwork gear first, (the doors and windows are previous attempts at this.)





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