Friday, January 10, 2020

PostED - Adding Coronas

Coronas are effects that you can apply to lights, things like lens flares or light rays. Here's an example of how a scene can look with and without the effects.


No coronas, each lamp has only one entity.
Has coronas, each lamp has three light entities. 
Setting up coronas is really easy to do. Open up a light entities properties and go to the Lighting tab, once there set the Corona bool to True

Corona = True
You also may want to set the light radius to 0. I can only think of a few instances where you would want the lights these effects attach to cast light.

Anyway, to set a texture to be used for the corona effect, go to the Display tab and add a skin.

Skin added
One you have a skin added you'll want to set it to a texture. Depending on the game you're modding for there should be a package that contains a bunch of lens flare effects. For Postal 2 this package is GenFX.


A lot of nice lens effects.

One you have the texture you want set your light entity should have a little effect around it like this. 


Nice bulb

And you're done, all you need to do now is position is somewhere in your level. It really is a pretty easy effect to add to lights, takes almost no time at all.

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