These are my predictions for maps to most likely get into the TF2 Summer update.
Here are the links to the individual Workshop pages.
These are my predictions for maps to most likely get into the TF2 Summer update.
Here are the links to the individual Workshop pages.
This is a layout and remake of my other map Karnak that I started earlier this year, been spending the past week artpassing it. I've been referencing a lot of older Valve maps for the artpass, mainly Granary and Well, I wanted it to have a classic feel.
As a remake of Karnak it's actually a completely new map, I remade the base layout from scratch and added routes/geo that I wanted to do in the original.
Here's some screenshots of the current version. Download links will be at the bottom of post.
Thats it, you can download it from the Steam Workshop or TF2Maps.
Recently I helped judge some maps in a Team Fortress 2 Medieval Mode mapping contest, a byproduct of this being that I was exposed to hours of TF2 melee only gameplay. As a result of this exposure, it helped me to better identify which type of layout/gamemode combination does and doesn't work for this style of play. This post is mainly going to highlight maps from the contest that I thought did well at accommodating the medieval handicap.
I'm pairing these maps together because they both use a game element introduced in Scream Fortress 2024 with the map Freaky Fair, that being a MOBA-esce style shop system allowing players to buy upgrades for their weapons and stats.
The main issue with medieval mode is that strips most of the complexity from the game, melee as a system in TF2 is not a focus and forcing all classes to only melee equalizes them in a way that is very unfun. The shop system that these maps introduce add enough depth that is otherwise absent.
Between the two I enjoy Fopdoodle more, it rebalances the money gain amount in a way which allows becoming OP to happen faster. It also introduces some custom upgrades that enable some classes. Pithaul is fun but it's also arena, doesn't give you as much time to feel strong.
Here's a few gifs I made showcasing the layout and artpass progression of my TF2 map Fortezza.
You can find the map on the Steam Workshop, and TF2Maps.net